
Random collector items respawn first after 24 hours, therefore you don't want to reset the collector map before these 24 hours, or all your visited random locations will become unmarked again and you will not know if you've been there already or not. Especially not recommended for all the random (?) digging spots, which will respawn items first after 24 hours of YOU having been there, no matter the ingame map cycle! So, there's an individual count down for every player, independent of the map rota. If you reset it, all your as 'found/removed' marked items will become fully visible again and you won't know any longer, where you've been already. That's another feature in the settings which you could pick: to automatically reset the collector map or not. However, you probably don't want to reset the collector map with all your 'removed' icons in it. A timer at the top on the left counts down when a new circle starts, the collector items will then be reset and are found in different locations.īut just for those who want to know when which map circle is due: There are also three map circles (marked as map 1, map 2, map 3), which this map picks automatically, so don't change the map which is chosen by default. This will filter out the arrowheads, the flowers, the coins, the eggs whatever you're looking for and it becomes a lots easier to systematically complete your incomplete collections.Īlso, whenever you have found one item, you can click on it again in the map and say 'remove' - it's just temporarily and it will become transparent, so you can still see where you've been already, in order not to go to spots again which were not reset yet. Since all the icons when you click on 'show all' can be a bit overwhelming one of the most useful functions is the 'search' box, which works even for different languages so players don't have to know the English terms when they play the game in their own language. Those which require a metal detector have a horseshoe magnet icon when you click on a ?, the others a shovel icon next to the description. Random treasure spots marked with an ? can require either a shovel or a metal detector. Or who doesn't even have a shovel to 'none' to not get confused and try to search spots where they can't find anything anyway because it required one of the tools. players who don't own the metal detector yet should set the map to 'shovel' in the tool section. Click on 'show all' in the menu, also scroll down to its settings where you can select your language and, most importantly, the tools you have. Pull tight and fasten off).Open the map menu (arrow top left), type in whatever you're looking for.įor proper use of this map make sure you set it correctly. Stuff the legs and body (then finish stuffing the head).Ĭlose off* (in order to close off, pass the needle through the front loops of each stitch, from the outside towards the inside, making your way completely around. If you use safety eyes, place them now between rounds 32 and 33, centered, with approximately 12 stitches apart. At the end of the round the legs will be joined and you will have 42 stitches in total. Rnd 11: Make 17 sc more in the 1st leg, 3 sc in one side of the chain, 18 sc in 2d leg, 3 sc in the other side of the chain. Ex: (1sc, 1inv st) 圆, means that we should weave 1sc, 1inv dec 6 times.

(…) xN – Repeat the instructions between the brackets N times.Ex: means that in total, at the end of the round, there must be 12 stitches. – The number inside the brackets is the total stitches of the round.Crochet inserting the hook only in the front loop of the chain. Crochet inserting the hook only in the back loop of the chain. Inv dec – Invisible single crochet decrease (2sc together, front loops only).Inc – Single crochet increase (2sc in one st).Scissors, sewing pins and stitch markers (if you don´t have you can use a thread, a hairpin, a safety pin, etc.).


100% Cotton yarn: green, yellow, off-white (and some scraps of dark green for embroider the eyes – only if you do not use security eyes – pink for the cheeks and black to embroider the mouth).
